Ok, forgive the formatting. This was originally a greentext post for all the /b/tards at 4chan. It's also a long read but if you can get past that then it is actually a quite interesting story that happened to me years ago.
be 22 active duty air force assigned to Nellis in Las Vegas not disclosing job, but no stranger to weapons and tactics get pulled in to supervisor's office one day told I've just been "voluntold" to participate in a training exercise with DOD no other information given other than reporting instructions pretty much any question I asked was answered with "I have no fucking idea " report to conference room at base hotel next morning per instruction see about 12 other guys from my unit also voluntold to be there five guys enter room in civilian clothes introduce themselves as the "WHITEBOX" Group Assume it's an acronym for something, but never explained told we will be upgrading our security clearances hours of paperwork, only told we are participating in a force on force exercise released back to our unit crack jokes about how the exercise is a lie and we will be experimented on return to regular job and time passes eventually assume that it was canceled and forget the whole thing
about 2 months later supervisor pulls me aside and tells me that I need to report to a briefing the next day says it’s about "some WHITEBOX exercise" has no idea what it is and doesn't seem to care. once again report to base hotel with the other 12 guys WHITEBOX guys show up and pick us up in a van driven off base to some random office building and escorted into the offices of the Department of Energy, WTF? mystery only deepens, what the fuck is happening? what if this actually is some evil experimental shit more hours of paperwork and security/safety briefings by random suits had to fill out and sign a non-disclosure agreement and that threatened arrest if violated required to turn in cell phones and any other electronic devices in our possession our cell phones get locked in a cabinet while the office phone in the room gets unplugged WHITEBOX guys finally return and fire up a power point briefing first slide just titled WHITBOX Exercise 0X slide also labeled in bold red letters "CLASSIFIED TOP SECRET / NOFORN / ORCON this is really starting to feel serious
WHITEBOX Exercise finally explained told that for the next two weeks we will be role playing as OPFOR (opposing forces) we will try to attack and penetrate a DOD facility and carry out a simulated act of sabotage facility is protected by a contracted privately owned security force security group is required by the DOD to carry out this exercise in order to audit their protection every couple of years if we succeed, security company fails the audit and looses the contract the exercise is the conclusion of a two week inspection of the security contractors and their procedures every exercise a random military unit is chosen as OPFOR "reminded that we are silent professionals and that this isn’t something we should be advertising shaving wavers granted and civilian attire only FUCKYEAH.jpg power point scrolls to a page with a google earth screenshot on it instantly recognize the picture it's Area 51 holyfuckingshit.exe are we are being told to break into Area 51? can't be real random unit bro pipes up out of nowhere "Is that fucking Area 51?" we are all fucking stoked later told not to call it Area 51 as that just makes you a total chode Groom Lake, Paradise Ranch, or Homey Airbase are the acceptable names many insiders simply refer to it as “The Base” also reminded of the possible legal action via UCMJ if we go around telling everyone about it One of the WHITEBOX guys is now our designated "insider threat" exercise is designed to simulate that someone inside has been comprised by a foreign government he will provide any information that we ask for that he has knowledge of or access to other WHITEBOX guys handle will handle exercise logistics they will provide any weapons or equipment that we request to carry out mission "within reason" told this is not a COD loadout screen
ground rules established... will only be provided with weapons that we are certified to carry weapons will be armed with blank rounds or completely empty also no vehicles will be utilized by us within the DOD property landmarkers simulating road chases are not authorized our insertion is simulated so we will already be escorted/processed through various checkpoints and dropped off near the base no impractical equipment requests, so no tanks, helos, surveillance drones, or scud missiles, lol any explosives we intend to simulate will be assessed by WHITEBOX so if we want to blow the perimeter fences we will tell them before hand, they will calculate the weight of the bang we would need, it would be simulated by rocks, and then someone would need to hump the weight number 1 rule established and stressed with a very serious tone we will be escorted by WHITEBOX evaluators at all times within the DOD landmarkers at no point are any of us authorized to be alone in the facility actual security is not laxed because of the exercise, nor is this a free pass to roam security personnel can still use real force in the event that we deviate from the established protocols shown various pictures within the airbase that most will never get to see a specific hangar is designated as our target building. we will need to gain access to that hangar and carry out an act of sabotage for our sabotage we will need to ///REDACTED/// obviously we won't be doing it for real so we will actually need complete a random task inside the hangar task will be designed to be as complex and time consuming as the real thing all while being hunted by the security force insider threat briefing continues, various elements of the base security procedures and day to day operations explained however, get the impression that the chosen source is someone with a generic admin position and is not actually involved with security we are also encouraged to do our own research and scour the interwebz for info about the base told to supply the URLs to WHITEBOX if we find anything of interest. sorry if we got your Alex Jones or Art Bell conspiracy blogs taken offline briefing finally concludes, we are reminded of our non-disclosure policy and taken back to Nellis and dismissed for the day
next day we all meet at Creech Air Force Base in Indian Springs, Nevada we will be using this location to build our plan of attack and do rehearsals/dry runs it's actually pretty cool because it's on us to plan our op, just a bunch of random Airmen periodically grill our insider with questions and start asking our other WHITEBOX guys for gear we tried to have our insider take pictures of the interior of our target hangar, but he got caught IRL he would be arrested and interrogated by the feds, and the whole op would be dead instead though the guys that caught him received kudos from the inspectors, and he just tells us nope have to rely on a whiteboard sketch of the inside decide to keep it simple, M4 riffles only however I am certified on the Barret M82 .50 cal. we decide that I will carry that heavy mother fucker as well as an M4 and provide overwatch from the distance kind of bummed out because im not going inside it will be on me to neutralize certain security positions that we have previous identified we remind our WHITEBOX guys that the M82 is an anti-material weapon with the ability to disable vehicles they tell us that I will just need to call my shots to the evaluator that I will be partnered with he will radio to the vehicles that they are destroyed and will need to stop driving guess I should mention that is also part of the disadvantage we have we will all be paired with WHITEBOX evaluators who will sort of act as referees during this simulated battle however they will all be wearing bright orange reflective vest identifying them as exercise officials that really fucks our ability to stay hidden and stealthy, but it is what it is also should mention that this is a daytime raid despite our objections sounds like they are setting us up for failure, but they remind us not to think of it like that this is all being done just so the evaluators can get a good look at the security's incident response procedures it's not an unannounced drill, the military doesn't really like to do that kind of thing especially with large scale exercises such as this everyone on the base know we are coming, there's no element of surprise here except with what kind of attack we prep it would be a real hot clusterfuck if the security contractors failed the audit heads would roll, people would get fired, and numerous officers would be relieved of command I still get to attack Area 51 so don't care as this is the coolest thing I've done in the military
our plan is starting to come together over the days decide to sacrifice one of us in a suicide bomb attack figure out which of us is the most "FNG" or lowest ranking and make him do it he will approach one of the ECPs (entry points to the base) on foot wearing a rucksack loaded with rocks (make-believe explosives) he will be wearing a uniform and will identify himself as Air Force and will franticly yell that he needs help we don't anticipate that he will make it that far or that the security will actually swallow this ruse however his goal is to get as close as he can to the ECP and yell allah ackbar and release his dead man's switch and try to take out what he can his evaluatoescort will drop a GBS (ground burst simulator) when he detonates GBS is a little miniature explosive device that just makes a really loud boom anyone who’s been through any type of military training is familiar with them, they are used to add stress and create excitement we are hoping this will be a distraction and will get as much security as possible to converge on that location the rest of us will assault from the other side of the base and try to breach the perimeter several of us will also be rucking explosive rocks for the breach chose a breach point that will have us crossing only a minimal portion of the flightline (place where aircraft operate) if we successfully simulate breaching the perimeter the exercise will be paused and we will be inprocessed through the ECP and brought into the base exercise will resume and we will continue to assault towards the target hangar I will stay outside in my sniper position and try to smoke what I can inside the hangar the team will cover the doors with simulated claymores and take up cover two guys will carry out the simulated sabotage act while the rest cover the doors WHITEBOX doesn't have any inert claymores to provide so the will be simulated with small weighted ammo cans the weight is really starting to become problematic so we abandon the claymores and decide to just cover the doors with firepower would really help if we had a vehicle, but not happening to be fair, vehicles wouldn't make it that close to the base if they tried to attack IRL armored or not
week one down, plan looking solid considering how much of our attack is simulated two weeks of planning is actually excessive not complaining though cause two weeks of hanging out and smoking and joking compared to normal work at Nellis only downside is the hour drive back and forth each day to Creech AFB casino right outside that base with awesome steak and eggs so not too bad though one of the WHITEBOX guys tells us he's actually employed by the Department of Energy he doesn't actually work at Groom Lake, he works at the Nevada Test Range the massive amount of Nevada landscape that is restricted and owned by the feds is actually impressive contrary to popular myth there is road access to Groom Lake via the adjacent test range, but not too many people actually make that drive. the 737 shuttle from McCarran Airport is how everyone gets there since the drive is long as fuck the main paved road through Rachel Nevada that all the tourist flock to doesn't really have any operational use anymore allegedly we will be driving there through the test range via a convoluted series of paved and dirt roads route is CLASSIFIED TOP SECRET, not kidding
DOE dude gives us a tour of the test range one day load cases of water in back of van drive to Mercury Nevada and stop at checkpoint inprocessed inside, get pictures taken and issued escorted visitor passes also required to wear radiation badges once inside get to see all that shit from The Hills Have Eyes, fake towns that were blown up with atomic bombs not as intact as they are portrayed in films though, they are pretty rekt or deconstructed show us a massive crater called the Sedan Crater in the 50's they experimented with using atomic bombs for mass excavation projects hoping they could just nuke the ground and build shit instead of fucking around with bulldozers pretty stupid and impractical but they didn't know any better back then they buried an atomic bomb a half a mile underground and blew it up Sedan Crater left behind as a result and the fucking thing is huge. they allegedly herded cattle down to the bottom of the crater afterwards to test the post fallout effects pretty fuckin savage, and it was actually stunning to look at two hour drive to Groom Lake though endless desert roads now see why we loaded the water, we’d be pretty fucked if the van broke down or got stuck get first distant look at the base without having to enter their checkpoints holyshit.mp4 very few people get to actually see what we are seeing to be honest though, looks like any other air force base I've ever seen except smaller besides the obvious fact that it is in the middle of bum fuck nowhere and its main runway is long as fuck also realize one of the reasons they didn't want us operating vehicles most roads are dirt and the entire lake bed is surrounded by "moon dust" everywhere moon dust is the ultra-fine sand found in certain parts of the desert with the consistency of flour it's also a total bitch to drive in and the security patrols getting stuck is a somewhat frequent occurrence told that they even have some of the AAFES fast food joints there that you find on any other base imagine working at a Burger King that you need a Top Secret security clearance for, how the fuck does that work??? noticed that despite being authorized to be here, we are still being watched by distant security patrols wonder if they know we are the bad guys that are going to be attacking the joint make some minor adjustments to the plan since the google earth pictures lack some detail conclude tour and take the 3 to 4 hour drive back home, most of us slept in the van
arrive at Creech next day and see that more WHITEBOX guys have been added to the mix, now there's like 20 of them for the past two weeks they have been inspecting the security contractors and its procedures you can tell a lot of them are ex-military based off of language and the people that are dipping and spiting in empty water bottles the mood is light, all of the exercise planning is finished, nothing to do the last two days we managed to borrow an empty hangar at Creech and used it as a mockup of our target hangar to run rehearsals no longer asking our insider questions about security, instead start asking completely ridiculous questions about conspiracies for lulz accuse some of them of being reptilians to see how they react, some of them get legit uncomfortable before you go sounding off, doubt they are hiding anything, some folks just don’t get military humor one does, however, and shows us a velcro patch that he wears on his rucksack it's one of those standard patches you spot on a pilot’s flight suit that has the name, rank, branch, and blood type his blood type seriously says reptilian it's obvious that they embrace and poke fun at the reputation this base has, in fact they thrive off of it
the day finally fucking arrives, time to attack this bitch wake up at 0400 and drive an hour to Creech dressed to kill decide to wear DCU "desert combat uniform" pants and a sand t shirt with my personally owned Blackhawk tactical vest to carry spare M4 mags sometimes the military issues some real shitty gear so our unit is somewhat lax and allows us to personally buy our own better equipment if it has command approved use and doesn't break SOPs also wear my empty gas mask pouch attached to my hip and use it to carry spare M82 .50 cal mags also wear a black turban for lulz that I bought off an ANA (Afghani Northern Alliance) dude downrange used to have a guile suite but it got lost on a deployment so that's a no go unfortunately arm up with an M4 with M68 red dot sight and attach a BFA "blank firing adapter" to the muzzle, and load six mags of .556 blanks also provided with my trusty Barret .50 M82 and five mags there is no BFA for the Barret that I'm familiar with so carry that with empty mags, guess I get to cheat with the weight load up in the vans with WHITEBOX team and drive another hour to Mercury get inprosscessed through security checkpoint and receive visitor badges for the test range drive another 2 hour on random roads passing more checkpoints /// REDACTED /// forced to surrender cell phones, personally owned electronic devices and CAC cards (military ID cards) again receive our escorted visitor passes for Groom Lake and now continue down some of the most forbidden roads in American history start unloading as close to our start point as the terrain allows and hump the rest of the distance on foot with our escorts suicide attack bro hangs back in the van with other escorts and is driven to his start point the terrain is favorable and allows us to set up out of sight hence why we chose the spot I break off and try to set up my nest at my chosen OP "observation point" as discreetly as possible not really stealthy cause I'm being followed by a guy wearing an orange reflective vest that says STAN EVAL and he's just casually walking he tells me to set up the Barret, but just simulate your shots by firing the M4 blanks now in a spot where I can observe base activity and provide cover fire for the breach, but I am also the most easy to spot sniper ever now wait for confirmation that our distraction on the other side has happened, taking a real long fucking time
my escort's radio chimes to life and starts talking "attention all WHITEBOX, we now have proper authentication via CASTLE ROCK for initiation of a detachment level exercise" voice on radio proceeds to spit out a long winded exercise safety briefing realize it's been about 40 minutes and we are just now fucking starting another 10 minutes and finally get word that suicide bro is approaching his target escorts all inform us that the security force is responding to reports of an explosion outside of the ECP later find out that suicide bro was stopped and challenged at gun point about 50 meters outside of ECP by a mounted patrol he then just fuck it and started sprinting towards the ECP until they opened fire with blanks and his escort set off the GBS he actually managed to take out the vehicle that stopped him and create several casualties (we gave him the heaviest explosive rocks loadout) overall our distraction was pretty fucking successful give it a another minute or two and finally start shooting and calling my shots to my escort/evaluator he's talking on his radio and relaying my simulated violence, "inform Merc-17 that they are dead from sniper fire" etc... I have predetermined targets to engage based off of what poses the biggest threat to the breach team I actually do some damage and get confirmation of casualties from my escort it's about a 600 meter run to the base perimeter in the open desert so it's on me to try and clear their path as much as I can the plan is to try to lure some security vehicles to our position then eliminate them with the Barret while they are en route the dead vehicles can then serve as points of cover for the breach team as they assault towards the base breach team was also aiming to see if they could snag any security radios from the dead patrols so we can monitor their comms didn't really work out that way however, in the end we simply didn't have all the info about the anticipated security response without giving away too many sensitive details, we all got ambushed by the security from unexpected locations forced to abandon my nest and the Barret to start moving towards another location to back up the breach team that was under fire trade some shots with security until my escort finally announces "ok dude, you're dead. go ahead and lay down" that's it, game over
play dead for about 20 minutes while security cleans up the area breach team gets rekt, we managed to get within 100 meters of the perimeter couple of security dudes approach me and perform a dead combatant body search on me it's a specific type of search designed to search a dead body while also checking for possible explosive booby traps pretend to be dead and let security dudes run my pockets finally one of the evaluators shouts "PauseEx" (pause exercise) we got fucking annihilated, no chance this attack was going to be successful our evaluators tell us that everyone did a great job, HOWEVER.... we are going to continue the exercise because they didn't get the chance to observe much of the internal security components we are going to resume the exercise assuming that we were actually able to get inside that target hangar this will give the evaluators the opportunity to observe the security's recap and recov procedures (re-capture and recovery) we all get magically resurrected from the dead I realize that I am actually going inside Groom Lake! Fucking Awesome...
spend about 15 minutes policing up the area for brass which means wandering around and picking up spent cartridges board vans and get driven around to ECP. realize that only half of the security force is playing in this exercise the rest are still armed with live weapons and are still performing regular protection duties forced to show our visitor passes, names and badge numbers are compared against a master list that the security has /// REDACTED /// /// REDACTED /// notice a homemade sign hanging on the wall at the security center it’s got a picture of an alien with a red X through it that says "no extraterrestrial entities or relics beyond this point" like I said earlier, everyone enjoys the reputation this base has drive to our target hangar, holy fuck! I am now inside Area 51 use of blanks not authorized indoors, everyone is told to clear out weapons rest of the exercise will use simulated firing, the equivalent of pointing your empty weapon at someone and yelling bang sadly not the first time I trained like this, military does it all the time it’s ridiculous and awkward every time, looks like a bunch of kids playing backyard soldiers with sticks security has already reset its posture, they know we are attacking but doesn't know the building we are hitting we all enter the hangar, get the impression that it doesn't actually get used IRL anymore reeks of mildew and no power inside, dust everywhere in the center there is a pickup truck covered with a tarp and roped off with red rope and stanchions, signs posted identifying it as a controlled area told that this is a simulated military asset and this is what we are sabotaging WHITEBOX evaluator pulls a box out of the bed of the truck remember when I said we will have to do a complex and time consuming task to simulate our act of sabotage? it’s a fucking Star Wars Lego kit! I shit you not! evaluators tell us we will need start building it and reach page 12 in the instructions without errors or mistakes kind of wish we went with our earlier plan and brought claymores cause I spotted some sweet chokepoints outside the building to set them up also wish we had the idea of bringing padlocks and chains so we could lock down the hangar and make life more difficult for the security force set up our spots to cover the doors, we are well versed with building clearing tactics so we know what spots to cover to make it hard
WHITEBOX evaluator authenticates over the radio with someone by passing letters and numbers back and forth, process known as sign/countersign voice on radio announces that the detachment level WHITEBOX exercise has resumed showtime! Two unit bros start opening the Lego kit and sorting parts me and the suicide bro weren't supposed to be in this hangar or even on the base to begin with so we don't have points to cover inside come up with idea and ask one of the escorts if we can go out the back on to the flightline plan to walk to two separate buildings in opposite directions and see if we can create distractions evaluators approve the plan, but tell us we can't approach or enter other buildings, nor approach any parked aircraft decide to leave firearms and my tac vest behind for clever reasons if we are unarmed the security will most likely apprehend us, and search us this is more time consuming than just shooting us and will keep them away from the hangar longer exit the back of the hangar on to the flightline and just start casually walking down the tarmac with my escort eventually hear the sound of police sirens in the distance getting louder, hear they come! get the urge to start sprinting but decide not to since it would most likely result in me being tackled on the pavement, fuck that later realize distant sirens are actually responding to hangar after reports of a silent alarm being received so much for the distraction plan
decide not to return to hangar since there is not much I can do unarmed, and continue walking down flightline all the parked aircraft I see are just normal military aircraft, although some do seem to have “enhancements” or cosmetic features that I haven’t seen before ask my escort where they keep all the flying saucers, he smirks and just replies "underground" wonder if there are actually any subterranean levels to this base, suppose a lot of these buildings could support that ask my escort if there are really underground levels, he facetiously says “who knows” white pickup truck with police lights approaching fast pretend not to notice and keep walking voice starts barking at me over a loudspeaker "stop right there! do not move! get your hands up! security mercs climbing out of vehicle with rifles drawn, don't see magazines in the riffles, they are part of the drill they actually try to challenge both of us, escort has to remind them that he is out of play security goons bark at me, "face away from me NOW! keep your hands up!" they are actually pretty intimidating, I comply proceed to have me lay on the ground face down with my arms and legs stretched out yell at me to put my hands in the small of my back, palms together, fingers up big black guy approaches me and actually puts his knee on my neck George Floyd style "don't fight me, don't resist me, or you are gonna get hurt" he says puts me in zip ties and picks me up, see other guards still have weapons drawn on me overall whole thing similar to a gangbanger getting rolled up by the cops black guy puts me in some weird and uncomfortable arm hold tells me to start walking while he steers my body with the arm hold and walks me off the flightline taken to a grassy area, get put back on the ground and searched and questioned /// REDACTED /// I try to bluff and say that the hangar will blow if anyone goes inside, see if that stalls them he tries to question me about it, but I can tell he’s not biting, I decide to tone it down and stay quiet cause the dude really looks like he’s going to fuck me up actually overhear his partner talking on the radio, he’s telling others to exercise caution and beware of possible explosive booby traps lights out, realize that someone put a bag over my head evaluator calls out "EndEX" (end exercise) all portions of the exercise are terminated, it's all over
black security guy cuts my zip ties, takes off the hood and sets me loose later find out that security retook the hangar with no problems my guys inside struggled with the Legos since it was so dark and hard to see instead of immediately going in, security tossed inert CS gas canisters inside none of us brought gas mask since it was something our insider failed to mention evaluator let us build legos for another 30 seconds then yelled “GAS, GAS, GAS” unit bros in the hangar were told to lay on the ground and pretend to be incapacitated security swarmed the place with gas mask and guns, kicked away weapons they got a similar treatment to what I received on the flightline and got hauled out of there we all regroup at the base's main visitor center for the AAR (after action review) overall security responded quite well, only some points were critiqued, nothing failing smoke cigarettes and crack jokes back and forth with the security dudes, finally get to see the human side of the guy who snagged me on the flightline tell him he’s one scary mofo, he smiles and we shake hands security dudes leave, head to base theater for full debrief WHITEBOX guys thank us for our participation, time to head home wait a sec, let’s see some fucking aliens WHITEBOX guy smirks and says he’ll give us the dollar tour another day drive back to Mercury knowing full well that we are not going to hear back from them, especially about a tour return radiation badges to the Mercury office told that if we never hear back from them that it’s a good sign told that if they do call us then our Tricare (military health coverage) will get put to good use whole experience was cool as fuck one of the evaluators hands out business cards for ///REDACTED/// and tells us to look them up when we separate from the military starting pay for the security force is pretty fucking dope and only certain military backgrounds are considered for it return to Indian Springs and hit up the casino for drinks with the original 5 WHITEBOX guys ask if any of the prior OPFOR units actually pulled it off and broke in told that a group of CCT guys from the 24th STS was the closest anyone’s ever gotten but even they still failed makes sense, I’ve heard that those dudes are legit operators tell war stories and get drunk actually receive a letter of appreciation from the Air Force Test Center Detachment 3 from Edwards Air Force Base, California about a month later it thanks me for my participation in an exercise but makes no mention of Groom Lake my participation in a vaguely worded “DOD exercise” actually gets mentioned as a bullet in my annual performance report mfw I attacked Area 51
tldr - me and my coworkers "broke" into Area 51 with automatic weapons so we could put together an X-wing starfighter out of Legos
Thanks for reading. I should mention that I have intentionally withheld a lot of details and even altered a few. I'm not trying to blow up anyone’s spot and compromise shit. Just wanted to share a true story about some cool shit I got to do in my youth. For example WHITEBOX is a completely fabricated name while the whole operation actually went under another random weird name. It still ranks as some of the most cloak and dagger shit I got to do in the military. I actually don’t really tell too many people because it is no one’s business and no one would believe me anyways. I finally figured that enough time has passed and like I said, I have specially tailored this story to avoid leaking any sensitive shit. Overall the base was actually kind of underwhelming. I didn’t really see any earth shattering secrets there. All of the alien and reptilian conspiracy theories were openly mocked and made fun of there. It’s really just a base that gets an extra layer of discreetness and physical security for more sensitive assets and projects to be kept there. The CIA, JSOC and other intel gangs from Washington even have offices out there because it’s just a quiet tucked away place to do business. I will say that their security is no joke and that they have some truly fascinating techniques to detect and deny intruders. Hope you enjoyed.
submitted by DCNext Proudly Presents…! STARMAN
Written by Fortanono Edited by VoidKiller826 << Previous | Next >> (coming February) -=-=-=-= 🌟 =-=-=-=-
Part 1: Jennifer Knight ”Now!” Ted barks through my earphone. I dash between the rooftops of a series of old brick buildings and look down. Courtney and Jack are shooting blasts of energy through the dense pale-green fog that fills the streets around us; Rick is looking around, clearly bored but unable to actually do anything. Darrell is above the arena, making sure everything goes smoothly, and Aunt Sandra is
somewhere around here but I have no actual idea where. I jump down, twisting my dial to the “Bubble” mode as I land. Quickly, I summon a purple-black bubble around me, trapping just a bit of the Mist’s fog in it. I’ve successfully separated part of the Mist from the rest of him, but I’ll have to be quick about what comes next.
The small tendril of fog in my bubble seems to realize what’s happening as I dart as far as I can down the street. I see it bend and contract, diving into my throat. I start choking; it becomes harder and harder to breathe, but I just have to go a bit further out. Eventually, as I begin to get light-headed, I release the bubble and switch my dial to “Panic.” A burst of energy surrounds me, knocking the fog away from me and out of my mouth. I cough a bit before straightening myself and speaking into my microphone.
”He’s gonna try to reassemble himself,” I say.
”Darrell, it’s your move.” ”Right,” Darrell says. I can’t see him above the battlefield, but I immediately notice his presence as dozens of tiny blue-and-red drones drift down from the sky, each one with fans. They surround the Mist’s missing piece, keeping him in one place, still separate from the cloud that Jack, Rick, and Courtney are dealing with.
”Fantastic,” Ted radios in.
”Mist’s primary goal will always be to keep himself together. It’s a sort of side-effect to his powers. Keep him there, and the rest of him’ll follow eventually, no matter how hard he resists.” It takes a few seconds, but the giant cloud of fog slowly starts drifting to meet up with the smaller one. Courtney and Jack rush over to the area with the fans, both concentrating fire on the one position where they’re merging. I turn my dial to “Energy Blast” and add my own energy to the mixture. Slowly but surely, the green fog begins to get thicker, and soon enough, the figure of the Mist begins to take hold.
“I was hoping you guys still thought I was in Gotham,” he mutters in a raspy voice. I stare at the face of the villain that Ted had been so worried about, remembering how we had prepared for this battle for over a month before he felt comfortable sending us out. He looks old, weak; in his eyes, I see a man who knows he’s been defeated, a man who may have once been a titan but whom old age has gotten to. I smile as Aunt Sandra decloaks and cuffs him with a pair of power-dampening handcuffs. Nearby, a police car pulled up and Clarence, one of the older O’Dare brothers, escorts him away.
“I will be back,” he hisses. “You should all know that.”
I know that it’s still possible for him to come back once again, that he had even come back when the world thought he was dead. There is a sincere promise in his words. But even so, seeing the frail figure of Opal City’s legendary villain once again defeated, I smile.
-=-=-=-=-=-=-=-
Rick, Darrell, Courtney, and I re-enter Ted’s workshop once again; Jack and Sandra split from us and went back to the Stargazer. As we descend the stairs, I could tell that Ted was over the moon.
“Wow,” he says to himself. “Just… wow. I’ll be entirely honest; I was certain we would have had to retreat at some point during that battle. I did not expect this to be one and done.”
“Well,” Rick chuckles, “I think the guy’s just a fucking pansy. No offense; I get why you couldn’t beat him or whatever, but like, the dude tries to make us go to Gotham so he didn’t have to deal with us. Again, no offense; I’m sure you were, like, a great hero in your time, of course.”
Ted laughs heartily. “None taken. I’m sure that as he’s gotten older, he’s had to rely more on cheap parlor tricks like the one in Gotham. I, for one, definitely knows how the aging process can take a toll on your abilities. I’m just… so happy that bastard is behind bars again.”
Courtney nods. “Here here.”
“Anyway,” Ted says, “I’d like to let you know that our little merry band of heroes is going to get a fifth member fairly soon.” His tone sours as he continues to speak. “My sister… she’s a vapid idiot, so you can understand that we haven’t talked in a long time, but her son started developing metahuman powers. And he started going out as a hero. She told me that she couldn’t stop him, so she wants him to at least have more support.”
“Ah, great,” Rick laughs. “Because I was just thinking that we didn’t have enough people who sucked at being heroes on this squad.”
“Rick,” Ted glares. “Please cool your behavior. I’ve seen what you’re able to do on the field and I must say: it’s pretty bad too.”
The door to the workshop slides open once again, and a new kid walks down the stairs. He’s got dark brown hair that’s just barely covering his eyes and is wearing a grey T-shirt and jeans. He waves to us as he walks down the stairs to meet with us.
“Hi,” he says. “Name’s Aaron. Aaron Munro. I’ll be working with you guys for a while.”
“He’s been helping people in his hometown of Liberty Hill as the great ‘Iron Munro’ for the past few months now,” Ted explains. “Unfortunately, Aaron, when you decided to do that, you perhaps made the worst mistake you could have made in this line of work. You made your identity public. Tell me, why’d you do that.”
Aaron sighed. “I… I just thought it was a small town, and I figured we all knew each other already, and… I guess I wanted to be recognized for my deeds or something.”
“I’m sure you’ll feel sufficiently recognized when your mother gets a bullet in her skull,” Ted says bluntly. “Let’s be clear: I hate the lady, but not
that much. Come with me.” Ted beckons Aaron to the far corner of the workshop.
I stare blankly at what’s happening in front of me; Ted’s a hardass, but this is… a bit much even for him. Clearly, this was about more than just business. I had heard small things about Ted’s sister before but never met her or her family. Whatever happened to separate them had to have been a big deal.
Ted shows Aaron to a costume on a stand in the corner; it consists of a brown-and-grey bulletproof bodysuit with metal accents and a full face-mask made entirely of metal. “This,” Ted says, “is going to be the new you. I’m calling it: ‘Metalsmith.’”
“Th-thanks,” he says. He looks frustrated; I can tell that he’s not happy to be here, but he’s holding it all in. “I--I just have to say that… this really isn’t my style. I’m trying to go for a friendly hometown hero vibe, and having my whole face covered up… It just doesn’t seem right.”
Ted grimaces. “You
did the hometown hero thing, and you failed. You showed your face to everyone. Metalsmith isn’t the friendliest guy around, but he’s safe and so is his family. If you wanna talk about alterations, feel free to tell me. But keep in mind that I have to work to preserve your safety first.”
Aaron nods. “Fine,” he says.
I look around the room; all of my teammates are either looking at the spectacle in front of them, or looking at their phones. Starved of anything else to look at, I turn to look at Rick’s phone. He’s responding to a text message from someone named Luisa; I think she’s a girl in his class or something. It doesn’t quite look like a message about normal things teenagers talk about, though.
hey, so I have a confession to make, the message begins.
John and Maya and i, we knew about you being hourman and everything before we met you. we’re still your friends, we always were, but we also want to get your help with something we’re working on. a project that involves metahumans, basically. let us know if you’re interested. I immediately turn away from the message on the phone. Clearly, this is something I’m not supposed to know about, but now that I do, I can’t stop thinking about it. Some other people want Rick to help them with…
something related to his powers. It sounds really shady; should I tell Ted about this? It could be a conflict of interest, whatever it is. On the other hand, Ted doesn’t seem like the most level-headed person to deal with this. Who knows; maybe it’s for some sort of superhero stunt show or something really cool, and I’d be denying him access to that.
Whatever. It’s not my problem right now. It was never meant for me.
“Hey,” Aaron says. “You here? You listening?”
I look up; Aaron is standing right in front of me, his hand outstretched. “Sorry,” I say, shaking his hand. “My name’s Jennifer. It’s nice to meet you.”
-=-=-=-= 🌟 =-=-=-=-
Part 2: Sandra Knight “Well, that could’ve gone a lot worse,” I say, currently on the back of Jack’s Star-Cycle. Jack apparently figured out that he could make his motorcycle fly if he used his Cosmic Rod, which is both hilarious and something that neither Ted nor David would ever begin to consider trying out. Which is why Jack is so great; he’s questioning everything, figuring out new ways of doing things, and making a motorcycle fly.
Feeling the wind rush against my face, I’m taken immediately back to my rebellious college days and my early stints as the Phantom Lady. It’s nice, almost nostalgic, but still different enough. We come to a descent in the back of the Stargazer, and Jack locks up his motorcycle.
Hope comes out the back door to greet us. “Glad you could make it,” she says. “Cutting it a little close, though, I gotta say. The meeting’s in less than 5 minutes.”
Oh, right. The meeting with our potential client. The Mist tends to give a lot of people tunnel-vision; I had completely forgotten about this.
“Sorry about that,” Jack chuckles. “You know how it is, going out, saving the day. Maybe someday, you should give it a--” He cuts himself off as I glare at him. His expression turns more serious. “I’m so sorry,” he finally says. “I forgot about what happened with you and the Mist.”
Hope sighs. “It’s fine,” she says. “We can deal with this another time. He’s behind bars yet again; he can’t hurt anyone else. That’s the best news anyone could hope for.”
We walk into the office; Jack takes a seat, ready for the meeting. “So, this new client. What’s the deal with them, again? Missing kid? Brother’s a supervillain?”
“She has some information on who might have been behind the prison break a few months ago,” I say.
“Okay, wow,” Jack responds. “That’s sort of a big deal.”
We hear the door swing open. A young woman with light brown skin and shoulder-length black hair walks in. She’s wearing a sleeveless white shirt and black winter coat; on her left hand is a tattoo of the Superman “S” sigil. “Look who’s here,” Jack smiles. “Glad you could make it.”
The woman sits down in front of Jack, putting her coat on the back of the chair. “Yeah, well, me too,” she sighs. “Listen, if you have any witness protection-type deals or whatever, can you hook me up with one of them? I’m honestly… I’m honestly terrified right now.”
I nod. “Well, there are a few options there. My cousin can easily create a fake ID and get you out of the city without anyone noticing. If you want to go through a more legitimate program, Hope here has contacts with the police who can get you into proper witness protection.”
“I’ll take the first one,” she says. She reaches out and shakes Jack’s hand. “Name’s Sarah. I’ve been working for Maxie Zayas for the last few months; I needed work, and he seemed really nice at first.”
Maxie Zayas. That’s going to be a tough one. A big-time club owner and crime boss, following in the footsteps of his father; I was personally involved in putting his old man behind bars. All of Opal City’s heroes
know about him, but we’ve never been able to really do much about it. A few years ago, David flew into Maxie’s club and arrested him straight-up for drug trafficking. Not 12 hours later, he was out, cleared of all charges.
This isn’t going to be a battle we can fight with force.
I walk closer to the table where Sarah and Jack are seated. “And you believe that Zayas is responsible for the recent breakout?”
Sarah nods. “At some point, I began to hear whispers that he was planning some meteoric takeover of Opal City. He said he needed something to distract the local heroes in the meantime. And then, a few days before the big event happened, I saw him talking to that card guy who broke them all out.”
“Jeremy Tell,” Jack says.
“I… I couldn’t be a part of whatever he was doing,” Sarah says. “I grew up in Opal City. Believe it or not, I loved you guys.” She points to me. “I actually had a poster of you in my room. I thought Zayas was a harmless dude who just sat around. It wasn’t a big deal, whatever he was doing. The people he broke out… I remember seeing what they did on the news. I had to talk to you.”
“Glad you did,” Jack says. “Hey, that’s awesome that you had a poster of Phantom Lady. Wait, why aren’t
we selling posters?” He turns to me. “Can we do that?”
I laugh. “Topic at hand,” I smile.
Mia leaves, and Hope walks up to us. “So… what’s the plan then? We can’t both take down Zayas and the people he released, right? Those are two huge undertakings.”
“That may be so,” I say. I pause for a second. “We may not need to. If we can get the All-Stars to handle the escaped convicts, we could divert all of our attention towards figuring out what Zayas is planning.”
“Okay,” Jack says, “but how are we going to take him down? David tried, and he failed miserably. The guy’s just super well-connected. We can’t just storm in there, can we.”
I smile. “Jack, sweetie. There are other ways to do this kind of work that don’t involve punching all your problems away.”
-=-=-=-= 🌟 =-=-=-=-
Interlude VIII: Hour of Espionage ”Positions, everyone,” Al Carlyle said through the microphone.
”We need to set the scene just right.” Carlyle stared at the multitude of cameras around him. He watched as Luisa, Maya, and John made their way to the docks. Turning to another monitor, he watched as several stealth-agents readied their sniper rifles, hiding on rooftops, in windows. He pressed a button on the console in front of him; a series of machines around the docks whirred to life; to the outside observer, they looked like they were doing nothing, but Carlyle knew that they were the key to this mission.
“I have to say,” Luisa said apprehensively. “I’m really worried about this. These snipers… if he doesn’t show up, they
will kill us, right?”
”11:49 PM,” Carlyle reiterated.
”Unfortunately, for this to work, the snipers have to be steadfastly committed to their mission. The dude doesn’t get visions about things that could
happen. He gets them about things that will if he doesn’t intervene. But don’t worry; we’ve run several experiments with the energy emitters. Every time, he shows up right on cue.” Luisa nodded. ”Okay. And what’s the deal with those machine things? You’ve explained them to me before, but I’m not good at remembering all the science stuff. Just isn’t my thing.”
”They emit a specific frequency of radiation that, for reasons unbeknownst to us, seem to massively increase the likelihood that Rick gets a vision in that area. We found residual traces of it naturally occurring in almost half of Rick’s usual visions; when we massively crank up the numbers, he always seems to show.” The three kids sat down at the dock. After a few seconds, Carlyle spoke up.
”We’ve gotten confirmation that Rick has now left his house. The snipers can now evacuate the area. The three of you, just act normal. It’ll take the better part of the hour for him to get here, so get comfortable.” As soon as they had settled in, the masked snipers quickly ran off, lowering their weapons and quickly changing into civilian wear like clockwork.
John was the first to speak up after Carlyle went silent. “So, what, we’re gonna wait, like, 58 minutes until he gets there? Well, this will be boring.” He pulled out a couple of joints from his pocket. “Anyone want some?”
“We’re on duty,” Maya said. “I don’t think it’s worth it.”
John shrugged. “What? We have to sit around, pretend like we’re doing something, and then act all buddy-buddy with him when he shows up. It’s not like we’re taking down Basilisk; this is easy shit. It’ll be fine.”
Maya shook her head. “We should wait.”
John chuckled. “Alright,
fine, you win. But we’re popping these babies out as soon as the man of the hour gets here. Got it?” He shoved the joints back into his pocket.
“Alright, whatever you want,” Maya smiled. “Just don’t come running to me when Carlyle yells at our asses for being high on the job.”
Carlyle watched the security footage, smiling and shaking his head to himself. Behind him, William Vickers walked up. He was the same age as the rest of them, but he had proven himself remarkably more mature than the others, quickly becoming the group’s de facto leader.
“Sorry to bother you at this time,” William said. “I gotta talk to you about another developing situation.” Carlyle hesitated, before standing up and dusting himself off. The two of them walked into the next room, where they began to talk.
“Basilisk activity’s been at an all-time high for the past few months,” William finally said. “Just recently, they’ve opened up 3 new cells in Germany, and are pulling in a remarkable number of recruits in Indonesia and Malaysia, to name a few. There’s also been a lot of restructuring; several smaller cells have been suddenly relocated to South America for some odd reason. If the ASA’s gonna be able to keep limiting their spread, we need more agents, and they need to be trained.”
Carlyle nodded. “Yes, yes,” he said. “I’ll remind you that you’re looking at only a small piece of the bigger picture. We are only a tiny fraction of what the ASA has to offer, and the adults are well aware of these issues. That said, you’re not wrong; we need all the help we can get. That’s what we’re working on right now.”
“Rick Tyler,” William affirmed. “He seems strong; he’d be a great start. But one metahuman won’t be enough. We need more metahuman soldiers, or at least, soldiers equipped with energy weapons and similar tech. The capes have been doing it for years; it works. But somehow, we can’t seem to find nearly enough people willing to serve. Maya’s the only metahuman on our squad right now, and her powers are still very much a wild card in combat scenarios.”
Carlyle nodded. “Yes,” he finally said. “Well, I don’t think that just recruiting a bunch of people is the right way to go. If we do that, we run the risk of potentially exposing ourselves to a large number of double-agents. But… if this lead pans out, there might be a way to enhance the prowess of the agents we already have.”
William perked up. “Yes? Do tell.”
“Presumably, Rick could gain access to the technology that Starman and his companions use to fight crime. Luisa could take a staff, you could take the blacklight…”
“I’m not the type of guy to stay in the shadows,” William said. “Have you
seen my attempts at infiltration? Not my strong suit. Appreciate the offer, though.”
Carlyle nodded and smiled. “Well, whatever happens, this new member could help us more than we initially thought.”
-=-=-=-= 🌟 =-=-=-=-
Part 3: Jack Knight I pull up to a street corner a few blocks away from what many Opal City residents affectionately refer to as the ‘Zayas Strip.’ Hope is sitting in the back seat, done up to look like a completely different person, and Sandra’s already run off to do some good old-fashioned sleuthing. The prosthetic nose I’m wearing feels so uncomfortable already; couldn’t we
just have gone for the blond hair dye and nothing else?
Sandra materializes on the hood of her green convertible, startling the bejeezus out of me. “Password for the night is ‘Prometheus,’” she mutters.
“Alright, alright,” I say. “Hey, I know it’s
technically your car and all, but maybe don’t jump on the hood, okay? That was probably the biggest scare I’ll have all night unless Grant decides that the Olympia is his new favorite haunt.”
Sandra ignores me. “You two head into the bar; I’ve given you fake IDs for the absolute worst-case scenarios, but you shouldn’t need to wave them around. I’ll never be too far behind, but as usual, you won’t see me. Got it?”
“Clear as ever,” I smirk.
“So,” Hope says from the back seat, “you ready to raise some hell?” Her usually-red hair is now jet-black, and she’s wearing these bright blue contact lenses that accentuate her eyes. If I didn’t know who she was, I would never have recognized her in the first place. Let’s just hope my disguise is just as good.
Sandra vanishes and we walk a few blocks further down Harris Street. As we walk down the street, the quiet townhouses are quickly replaced with a completely different atmosphere of bustling nightlife and flashing neon lights. On both sides of the street are a series of Zayas-owned businesses: strip clubs, brothels, bars, casinos, even a fight club at the far end of the street. It’s almost disorienting; look, I’m not the nicest guy in the world, never pretend to be, but I
promise I’ve never been in a place like this. Not
quite like this, at least.
Nestled in the middle of the brilliant signs and faint bouncing of club music is a single building not illuminated by lights. The top floor is taken up by some sort of high-end brothel with a sign reading ‘The Elysian Fields’ on it. The stairs that lead down to the bottom floor are guarded by a dude who seems absolutely ripped--like, probably-a-meta ripped--and a sign at the front reads “Olympia Nightclub.” Zayas’ personal shining gem, for those who were affluent enough to get an invitation.
I walk up to the bouncer and am immediately taken aback as I realize who exactly it is. Tony Woodward, aka Girder. Former Flash villain who got in a few fights with David before being broken out. As I get closer, it becomes clear that this dude’s entire body is made of rusted metal. He speaks up in a deep voice as we approach. “What’s the code?”
“Prometheus,” I say.
Girder bows his enormous metal head and steps to the left. “Enjoy.”
As we walk in, the last trace of the booty-bounce music that I could hear vanishes as it’s replaced by a classical violin tune from a distant speaker in the corner. The walls are blue plaster; segmenting the walls are a series of white column-like decals meant to invoke ancient Greek architecture. The bar in the center of the room is also surrounded by similar white columns. On the far end of the club is a wooden stage, currently unoccupied, and a few poker tables. Still not nearly half as good as my restaurant’s interior design.
The bartender walks up to us as we take a seat. His head is completely shaved; from what I can tell from the rest of his body, he appears covered in tattoos of vines and flowers. “Don’t think I’ve seen you lovely pair before around here,” he says.
“No, you wouldn’t have,” I smile. “We’re new in town. Heard about this place from an old military buddy of mind, and as it turns out, we got just enough money to spend on a nice place like this.” I reach out my hand and he shakes it. “David Vosberg. This is my girl, Rita.”
Hope offers her hand as well. The bartender shakes it. She turns down towards the cocktail menu, looking over the options. Her face shifts a bit as she reads over the various options; each one seems to be based on various tragic events that Opal City has suffered through. Down the list, I see the ‘Swift Hydro Plant’ as their fancy new drink, the ‘Prison Break,’ the ‘Doll Killer’--complete with a miniature doll in Martha Williams’ likeness--a drink simply labeled ‘The Mist,’ and, the final drink on the specialty list, the ‘Fallen Hero.’ The description listed it as ‘a tribute to the asshole who tried to bust us finally kicking the bucket. May aliens continue to do what we never can.’
My stomach
drops. Fuck, while we go out and bust our balls to make this city a better place, the people in this club turn around and laugh at our failures. Laugh when one of us dies. I feel my blood boiling.
I need to stay in character. I can’t blow this for all of us. Gritting my teeth, I take a few deep breaths before sucking it up.
“What’s the matter?” the bartender asks. “Can’t take a couple of dark jokes? Lighten up, man.” He gives me a pat on the back like I would ever be okay with that.
“Sorry,” I say. “It’s just… Well, let’s just say I lost someone personal in the hydro plant attack. One of, uh, those flying shadow things cut my brother open. I’ll take… I’ll take a Fallen Hero, I guess.” At this point, I’m flying by the seat of my pants. I’m definitely excited to get that drink.
“And I’ll take a Mist,” Hope says.
“Damn,” the bartender says. “I’m sorry about that. I didn’t realize that you could… I’m sorry to hear about your brother.”
“It’s fine,” I say. “You couldn’t have known.”
The bartender serves our drinks and we quietly sip at them. Aside from a few regulars, nothing much seems to really be happening.
I feel a slight breeze on the back of my neck. I turn around; nestled in my suit is a small piece of paper. The writing on it reads,
”Can’t find Zayas, but did find something else big. Meet me outside? -Sandra”.
“Hey, uh, Rita?” I clear my throat and put my arm around her, subtly passing the note over to her. “This place is getting really stuffy; I think we need to step out for a second. Whaddya think?”
Hope shrugs. “Oh, alright,” she says, covertly reading the note. “But we’re coming back; this place is just fabulous, don’t you think?”
“Definitely,” I say. We walk outside, brushing past Girder’s cold metal form as we do. Sandra’s waiting on the corner of the street, fully visible.
Sandra turns to us as we approach, and her voice turns to a whisper. “So,” she says, turning to Hope. “Before I bring this up, I figure it’s worth asking. How much do you know about what your brothers work on in the Force?”
Hope takes a deep breath. “Well, you know what’s going on with Mason, Clarence is in the same precinct as me, Barry just got a promotion to Major Crimes, and Matt works… well, I think he works around
here, actually.” Her face turns bright red. “What’s going on?”
“I managed to get into one of the back rooms,” Sandra says. “And… well, Zayas is there, and he’s talking to a bunch of associates. One of them was Tell. And I think one of them may have been Matt.”
Hope nods. “Okay,” she finally says. “I… I guess I’m not surprised. He’s always been really secretive about what he’s doing, he’s denied promotions before… but I didn’t really think about it before.”
Sandra sighs. “I know this can be hard to hear, but I, unfortunately, have to ask you for one more favor. We’re here to watch Zayas over an extended period of time, figure out what he’s planning. For that reason, you can’t tell your brothers about our suspicions.”
Hope nods. “Got it,” she says hurriedly. “My… my lips are sealed.” As she speaks, I can tell she’s not fully convinced.
We walk back to the car. This was a short mission, but if this goes right, it will be one of many. And once we’re done, I’m almost certain, we’ll be able to take Maxie Zayas down.
-=-=-=-= 🌟 =-=-=-=-
Part 4: Rick Tyler “Okay,” I snarl as I pass Luisa in the hallways of my school. She’s currently putting her bag into her locker. “I need to know
what the fuck is going on, and I want you to tell me everything. What do you want from me?”
“Rick, calm down,” Luisa says. “Look, there are reasons why we had to do what we did, why we couldn’t just tell you everything as soon as we met you. We’ll explain everything soon enough.”
I shake my head. “Again with the secrets. Just fucking tell me what I need to know, alright? You guys pretend to be my friends, stage some sort of chance meeting with me--I got no idea how you did that. You pay some guys to shoot your heads off if I didn’t show up?”
“More or less,” she whispers. “Look, keep your voice down, okay? What we’re involved with isn’t something we can talk about in public.”
Oh, for Jesus fucking Christ’s sake.
Luisa bows her head. “Meet me out front of the Valor Building, this Saturday at 3 PM. All three of us will be there. Once you get there, there’ll be no more secrets. You’ll get to know everything. Promise.”
I sigh and throw my hands up. “Okay,
fine,” I whisper. “I’ll be there.”
As I make my way to class, I shake my head. Fuck this. Clearly, they don’t trust me any more than anyone else seems to. But still, for some reason, I still want to meet with them. Just to figure out what’s going on. And then I’ll be done with them.
I nod my head. That seems fine. Find everything out, then leave. I can handle that.
-=-=-=-=-=-=-=-
The Valor Building is one of Opal City’s oldest brownstone skyscrapers; it’s not even close to the tallest anymore, but it’s right in the middle of the city center, and it’s one of the most iconic buildings here. To those who actually give a fuck about Opal City, I guess. I remember that when Dad and Mom were still together, we ended up going for a weekend trip to Opal City. Dee and I were taken aback by the Valor Building and all of the dazzling skyscrapers in the city center; it felt so much nicer than Baltimore did. Then I moved here and discovered that like every other city, it’s full of shit. Tourists just like to hide the shitty parts from view.
I walk up to the front steps of the building. John is leaning against one of the pillars near the entrance, and Luisa and Maya are waiting for me up front.
“Yo, glad you could make it,” John smiles. “We were placing bets as to whether you’d actually show up. Seems like Luisa here owes me ten dollars.”
“Trust me,” Luisa laughs. “If you’d have been there, you’d have agreed with me. He didn’t seem like he was in the mood to keep putting up with our bullshit.” She turns to me. “Regardless, glad you could come. Sorry to put you through all of this.”
“Sorry,” I say, shrugging. “I can let my nerves get the best of me at times. I’m feeling better now, don’t worry.”
“So,” Maya says. “Are we ready to go?”
Luisa nods. Maya turns to the keypad next to her and types in a code. 7, 8, 4, 4, pound sign. The door clicks open. Immediately, as I walk into the lobby, I feel like I’m in a place I’m not supposed to be. The floor is made up of elaborately-patterned stone tiles; large windows to the sides let in a lot of sunlight as I walk to the elevators.
“So, uh, what do you do here?” I ask. “This is just, like, an office building, right?”
“Just, like, 10 seconds left,” Luisa says. “Then you’ll get to know all our secrets.” She calls the elevator, and we walk in. I push my way to the back as John and Maya get on.
“Alright,” John says. “I think it goes without saying that what we show you here today, you can’t mention to another living soul that we don’t approve of. Not even your hero pals. Got it?”
“Yeah, of course,” I say nonchalantly.
“Okay.” John reaches up above the panel of buttons on the elevator and opens up a small compartment. Inside is a fingerprint scanner; John jams his thumb onto the pad and the elevator begins to go down. After a few more seconds, the doors open. We’re in a pristine grey room; computers line every wall, and dozens of people look up as we walk in. Immediately, it reminds me of Ted’s workshop, but on a much bigger scale.
A man is waiting for us in the middle of one of the hallways. He’s wearing a neatly-ironed grey-green suit, with combed-over white hair. He reaches out his hand for me to shake.
“Al Carlyle,” he says. “Director of the American Security Agency. Nice to meet you, Rick. I’ve heard so many great things about you.” I turn around. All three of my so-called “friends” have deserted me, leaving me with this weird dude.
“Uh, nice to meet you too,” I mutter, shaking his hand. “So what exactly is going on here?”
“Well,” Al smiles, “what
isn’t going on here? I suppose you’re a bit confused, a bit overwhelmed, so I’ll try and give you the long and short of it. We’re like the CIA, sort of. But a bit more secret. We’re the CIA when the CIA can’t be involved. Take, for example, metahuman agents. Do you know much about the Freedom Fighters?”
I shrug. “Heard of them. The original Starman was working with one of them, I think.”
Al nods. “Come,” he says. “Walk with me.” I sigh and follow him through the convoluted halls and terminals of this absolutely massive underground base.
“Now,” he says, “the Freedom Fighters were a truly amazing group of people. They were a UN task force composed of one sergeant, a handful of regular soldiers, and three metahumans. Well, they fought long and hard for the values that we hold dear to us today, but in the end, the UN saw them as a threat. What’s to stop our enemies from conscripting metahumans too? It’d be another cold war, one that many countries were all-too-eager to stop. So, metahumans were banned from serving in combat.”
He clears his throat and lets out a hearty chuckle. “Well, you see, terrorists don’t tend to follow by our rules. I suppose that’s what makes them terrorists, don’t you think? So that’s where we come in. One of many examples, I suppose, of where we come in. We use many of the techniques superheroes use to fight against potential threats to the land of the free and the brave. And I’ve had my eye on you for a while. I think you’d make a great addition to our cause.”
I pause and look around me. This place is
huge. It’s bound to take up more than a few city blocks. When I intercepted the battle Jack was having with Swift, this base was underneath it all, computers typing away. Our school is only a few blocks west of here; it’s very possible the base extends that far too. I haven’t even been in Opal City for a year yet, but I had felt like I knew everything about it. Clearly, I was wrong.
I’ve never been the type of person who hated the government and everything they did. I followed the news, though, and they’ve clearly done some questionable things in the past few years. With Cale as President, that’s just going to get worse and worse. Do I want to be a part of this? Clearly, I don’t think I do. I was just here to get answers, and I got mine. That’s as far as this goes.
‘Take your time,” Al laughs. “We’d love to have ya, but no pressure either way.”
Before I can tell him no, my vision flashes white. A man walking down a run-down section of Snejbjerg Street. Nearly bald buzz-cut, blue eyes, wearing a grey hoodie. A car pulls up to him, firing three rounds in his chest. The blood splatters over the sidewalk. I snap back to reality.
“I have to go,” I say, my voice strained. “How do I get out of--”
Al gives me a knowing smile. “What’s going to happen, and where will it be?”
I sigh. “Some dude in a grey hoodie is gonna get shot on Snejbjerg Street. Drive-by shooting. It was a black sedan, I think. Just let me go, okay?”
Al turns on a radio on his jacket. “I want a dozen soldiers placed across Snejbjerg Street within the hour. Look out for black sedans, check each one for weapons. And get Rick Tyler here a tall glass of water.”
Immediately, the people around me start getting up and gearing into action. A young woman who was manning a computer earlier walks up to me and offers me a glass of water. I drink from it.
“Thanks,” I finally say.
Al hands me a burner phone from his pocket. “If you ever get any visions at an inconvenient time, text me from this phone. We’ll have it handled, and you can focus on the things in life that matter.”
I smile. “Wow, thanks.”
Al nods. “Look, Rick, I know that everything must be really disorienting for you right now, but trust me when I say that we’re here for you. From what I’ve heard from my agents that have been interacting with you, that doesn’t seem to be the case with the other team you’re on right now. They see you as a loose cannon. Maybe they’re right, who knows. But here, we need loose cannons. You can beat up as many terrorists as you want here--or don’t, whatever floats your boat. But you’re welcome here as you are, no matter who that is.”
I pause, looking around for a second. He’s right; in the few seconds I’ve met him, Al has made me feel at home more than I’ve ever been with the All-Stars.
I reach out and shake Al’s hand. “I’m in.”
“Fantastic,” he smiles. “Well, let’s meet the team then.” He brings me to a room with a circular table. Around the table are John, Luisa, Maya, and another kid I don’t remember. White kid with neatly-trimmed brown hair.
“Well,” Al says, “this is one of our finest covert ops units. We’re calling them the ‘Force of July.’ Right now, they’re mostly doing international missions, but we’re planning on bringing them into the spotlight as superheroes to handle domestic matters in the near future.”
He gestures to John. “You’ve already met John Trujillo, Jr., alias: ‘The Black Condor.’ His dad was one of our finest officers before sadly meeting his fate protecting our country. He piloted a one-of-a-kind wingsuit that his son now uses.”
“Besides that,” Al continues, “the Campoverde sisters have been fantastic assets. Luisa first came to us because she needed help with her sister’s metahuman powers. That’s right:
she found
us. Always a good metric for future success. Turns out, her sister has a bit of a way with plants, and it was a bit out of her control. Now, the two of them serve us as Lady Liberty and Mayflower.”
The last kid, the one I haven’t met, reaches over to shake my hand. “William Vickers,” he says. “Also known as Major Victory. My teammates have been telling me a lot about you. It’s good to finally get to meet you in the flesh.”
“The feeling’s mutual,” I say. And somehow, surprisingly, I mean it.”
Al nods and smiles. “Now that we’ve gotten to know each other, Rick, I have a special mission briefing for you and only you. I can tell that this will be the beginning of a long and fruitful partnership.”
submitted by So it’s been a few days since the update dropped so I think it’s been a good enough to let the update’s content sit and allow us to play around with everything.
To address the elephant in the room, let’s talk about the island: it is very, very, VERY underwhelming. I already made a post explaining the problems with the island, so I’ll just keep it brief: it’s all run down industrial drug manufacturing and no resort town area thingy for the tourists at the party. It’s quite unrealistic thinking about the people there and where they’re going to stay. If they wanted to make the infrastructure of the island undeveloped, then make it be like Cuba, where it’s all old timey buildings with classic cars on the unpaved roads. It’s all off-road areas, which TBH are pretty cool if you wanted some off-road/rally cars to try out BUT OH WAIT YOU CAN’T BECAUSE THE ISLAND ISN’T ACCESSIBLE IN FREEMODE. I don’t know what Rockstar was thinking when they said “an entirely new location.” When you say it like that, of course people are gonna expect it to be in freeroam so they can have fun with their friends and hang out in their cars and whatnot, and no having tiny portion of the island where you can just do what you do in your nightclub and the Music Locker, and that is to just dance and drink and entertain yourself for 5 minutes. If you try to leave the island, the guards stop you and your character automatically walks back toward the party. You can’t even sneak or swim around the guards you are just stuck at the party until you decide to go back to Los Santos. From what some people say, it’s because of the limited hardware, and that the entire island is free to explore in freeroam on the XSX/S and PS5, but very few of us have those consoles, and those who do say that claim is false. It’s just either the game is old or that Rockstar just wanted to be dicks to us, and if they did know we were expecting a map expansion, then I’d like to believe the. They really did do us dirty like that.
The very first prep/scout might be the worst mission in the entire game. All you do is take pictures of stuff you need for the heist, which is fine, except the stuff spawns in random locations and if you wanna fully complete the prep missions and get your crew completely equipped you have to find 4 of the stuff, like the bolt cutters and grapples. I like the idea of posing as a DJ’s entourage then sneaking out scope out the island. It’s cool, except for the fact the mission is goddamn awful. It’s a mandatory stealth mission, which doesn’t sound that bad, then you remember stealth in GTA is just so, so bad. “So what if it’s a stealth mission, just quietly take out everyone in your way.” That’s the problem: you can’t eliminate anyone in this prep mission, not even punch or judo chop or whatever on the guards. As soon as you get too close to any of the guards, you are spotted and instead of dying and respawning, you’re dragged back to the party (or airport, if you’re doing the prep after the first play through) and have to sneak your way back all over again. It gets pretty frustrating after awhile. To make it worse, if you’re spotted too much, you are thrown off of the island and wash up on the shores of Vespucci Beach, which doesn’t make sense geographically, since Cayo Perico is confirmed to be in the Caribbean and LS is next to the Pacific Ocean. After getting thrown off the island, you have to go back to the Kosatka, restart the prep, and do the mission all over again.
The other prep missions are somewhat of a step up from the Casino Heist preps. For one, there aren’t any missions where you have go back twice for any of the equipment; it’s a one and done deal. The missions utilize different interiors from previous updates, like the CEO office, Import/Export garage, etc. and I find that somewhat cool. The missions themselves aren’t that hard, so they should be able to be breezed through.
The heist itself was in many ways a step up from the Casino Heist, in a way. All the different kinds of approaches, entries, methods, setups, etc. made the heist very unique with different levels of replay ability. As annoying as the guards on the island are, it’s good that they spawn randomly, as to encourage more challenge and thought as to how to approach the heist, unlike the Casino where they all have fixed locations, and after a few play through you figure out the formula and breeze through it like no problem. The guards are still ridiculously hard to all kill, even with all the prep missions to weaken them done. They still have aimbot, not surprised there. There’s a juggernaut in El Rubio’s mansion, but it’s not that bad, since there’s only one that spawns, and you can just use explosives. It is a heist that encourages stealth, and is very unforgiving to those who fuck it up. The enemies are fairly weak if you do the preps, but they just swarm you everywhere, especially in El Rubio’s mansion where they flank you at all corners, and if you’re not careful, you can go through all your snacks and armors quickly.
The amount of content released day one is very underwhelming, and the drip feed line up lowkey sucks. Half of the cars showed off in the trailers and promos were actually released on launch but the rest are to be released weekly over the next few months. I get it, Rockstar wanted to artificially extend the lifespan of this update, but did they really have to make us wait weeks for vehicles we can drive around during the heist? If they wanted to drip feed some vehicles from the heist itself, make it like the Manchez scout or that ATV cause no one cares about those vehicles, well, at least I don’t. Leaving out less vehicles from the heist to be released as drip feed would leave room for some more original cars to be added or different versions of cars that need updating, like the ARENA ZR380 PLEASE JUST GIVE US A CLEAN JDM VERION OF THAT CAR. The line up of original non heist cars is actually quite solid, still fitting the theme of the update. Cayo Perico gives off some Cuban vibes, minus the whole communism thing, so it would make sense some of the cars added would be classic cars from the 50s-60s, like the Fiat 500 (Brioso 300), BF Weevil (finally, they added a better version of the Injection), and Slamtruck (if that thing doesn’t allow us to put cars on it I’m gonna get very mad).
The new clothes and outfits are nothing amazing, but there was a change I appreciate so much, and that is we can finally put body armor on other tops like hoodies, service shirts, other utility tops. Finally will I no longer have to use the merge glitch. The new armored vests tho kinda suck, since they’re just designer and don’t exactly fit anything. The new button down tropical shirts do look cool, I just wish we could unbutton them to give more of a casual tourist vibe. I just appreciate we have more ability than variety.
The weapons were ok. The military rifle looks way too similar to the bullpip and advanced rifle, so it’s nothing really special. The Perico Pistol was a cool unlock for a random event that has a somewhat painful chance to get by finding a body in LS and searching it for a key, but the gun itself is just a golden marksman pistol, needing to be reloaded after every shot. I have yet to find the combat shotgun in the heist, but I imagine it’s just a cooler looking version of the pump shotgun.
The music in this update was very meh. Didn’t like the songs on Kult FM too much, maybe because I’m not into rock that much and kinda used to listening to pop songs and some Broadway musicals here and there. Couldn’t really judge Still Slippin since I need to be in a specific area of the map to listen to it, I haven’t been around Mirror Park in awhile, so I just went back to putting the music on mute and turning on blast LMP on Spotify (Owl House fans you know what I mean). It doesn’t really help that Rockstar is drip feeding radios and music too, since Still Slippin won’t be broadcasted to the entire map until a few more weeks. Maybe when it’s finally released for the entire map then I’ll take a listen. That one Moodymann song they played for the trailer goes hard and I’m sure his other works go hard too; too bad no one goes to the Music Locker, which is literally a stripped down version of our nightclubs under the casino. Come to think of it, music and nightclubs are a major part of this update, making me think Rockstar just wanted to do an After Hours Pt. 2.
Overall, the Cayo Perico was had the potential to be one of the best updates the game has ever seen: a map expansion for us to explore, but we were given a heist with ruthless AI and mediocre to subpar content to make up for it. As it stands, it might be one of my least favorite updates, not living up to the community’s expectations whilst being quite content dry.
submitted by CritCrab's videos got me here, and praise be, I've found a place where I can share my story!
This has been on my mind for a while as one of the bad attempts to find a D&D group to play with online. I don't have much luck still and almost always either meet a group which embraces things that I consider personal red flags or exclaim "everyone needs their own group". Nevertheless, this one I thought I had to get off my chest.
I'm a player with great focus on doing RP - which I enjoy a lot due to my love for doing voices and creating characters with distinctive values and traits. I'm often loud, but not the "angry" loud - the "attempt to insert the joke" loud. Though I do my very best not to speak over others or drop hijinks out of place. When it comes to TTRPGs I'm on the instigating side (which is a sin, I know) but most people I played with for very short periods of time were too.... passive, I'd say?
Anyway, to the story...
Playing TTRPGs (mostly 5e, the only system I've ever played so far aside from Shadowrun) online these days mostly means using roll20. Which I did. Browsed through the LFG like crazy and managed to find a game that seemed interesting:A permanently nighttime (due to some magical issues of the world), snowy world with plenty of dwarves and creatures living in such frigid conditions. Sounds great - exploration in the snow and living through the blizzards is pretty cool as a constant natural hazard to deal with.Well, at least I thought so. That was on me - to expect that this would matter, because it never came up
once. The DM told me that this group has been playing for some time - 5 players, 1-2 of which joined half a year ago and the others played from the start, for a whole 1 year. Cool - people that already know each other and won't squabble. They know their pet peeves and won't start anything. Their only collective target could be me, and I'm a guy that goes with almost everything except the aforementioned "red flags".
The party was at level 8 at the time and consisted of:
- A dragonborn cleric/sorcerer with the essential need to cause trouble wherever she goes, referring to it as "being the storm that will happen and nothing can stop it". On paper, that sounded fine to me, but when I heard from others that she was setting buildings ablaze, starting bar brawls for no reason whatsoever and had a very clear "Violence is always the first and best solution" personality trait, I started to doubt whether I'm playing with a Chaotic Neutral or with a Chaotic "Neutral" (the kind that is basically a murderhobo with no understanding of consequences).
- An..... aasimar, I think (?) warlock who was famous for constantly lying to everyone and using Disguise Self to look like someone else completely. I wasn't there for a long time so I didn't actually get to know who he was, but he was an aasimar when I first met him. A very chill guy, though he hadn't made it in the two sessions I was last in.
- A tiefling bard, probably the nicest person in the group. Her forte was talking to people whe the aforementioned warlock wasn't there and was keeping the spirits up.
- A centaur ranger which I knew very little about and used mostly as a "social shield" (explanation later). What surprised me was that it was a melee, double-axe-wielding ranger. Great stuff.
- A half-elf wizard which I also knew very little about, though he was constantly suspicious of my own character.
- And lastly, myself: a homebrew race that I had asked DM to consider and (and this is important) approved with just the slightest bit of hesitation, but after reading through the features he approved of it. My character was basically a sentient meat slime (think Gibbering Mouther) with closed mouths and eyes all over their body that looked like a human. I picked the Path of the Beast Barbarian to fit with the aesthetic of a monster character that had instincts to attack anything that threatens them and asked the DM for some small changes that I thought would be organic in exchange for certain lack of features (most notably, lack of proficiency with any armor or weapons). The DM approved without even the slightest bit of tension. I thought "Sweet, I can finally play the character I've wanted for so long!" My joy didn't last.
The very first session my character had felt a certain level of tension with the dragonborn cleric and the party in general. They were ascending the mountain my character used to live under and was ascending it to see the sights for once. Once ascended, their companion said "You've come here to be tested, so come at me!" Initiative was rolled, the fight has begun.
Fitting for a monster but after some hesitation (my character doesn't like to fight or kill unless enraged and it's an absolute must, which is ironic considering that they must consume freshly killed beings to stay sentient), I charged in as soon as I could. With claws and a grin wider than humanly possible, everyone noticed that I wasn't human.Although that didn't carry past the fight, which we had won somehow - we were only supposed to damage the guy enough, and that was understandable because he was
Bahamut in human form. After being beaten, he has taken off, giving us the quest to kill one of his "misguided" evil offsprings.
After that came repercussions. The group noted that I'm strange and definitely not a human, and the dragonborn cleric retained a heavily suspicious attitude towards me for the entirety of the time I was there. To note, for the time I was with the party, I had done
nothing to cease the dragonborn from following her antics except questioning her about why should she apply violence to everything, wrapped up in a simplified logic used by my character (my character saw the living beings as either "humans" or "monsters". Humans are kind, understanding and capable of abstaining from violence while monsters embrace violence, kill to consume or just for fun etc. I thought that would fit the recently created consciousness of a former monster). I know the logic was oversimplified and party members told me there were layers to it, but the fact stands - I've never done anything to impede their actions and instead volunteered to help wherever I could.
Next session we headed over to the dwarven town built inside a hollow mountain where they would "report". My character, living in a cave for their entire existence, started checking out what city has to offer - trying to grab food from the stalls but being shoo'd away without payment, asking about what everything is etc. That ceased after the dragonborn just vanished. Apparently, this was her thing - to walk off from the party to do something she wants (namely to start trouble) and for the rest of this session she was basically a spectator in Discord. I was also using the centaur as a "shield" to hide from prying eyes - my character was afraid of too many people. He didn't mind though.
We came into a hotel/casino to report on the matter to a gnome captain of the guard. After the party did (my character was too scared to talk to anyone or even lift their hood up), the half-elf wizard decided to ask the gnome about me. After taking a walk to the wrong room (he led us downstairs, to a literal sex dungeon), we went upstairs into actual rooms.
There, for some reason, our wizard decided to flat out tell the gnome what I was. The gnome jumped in place in panic, and that was the basic que for me to run. He attempted to stop me with spells, but, being a Barbarian with no armor on, I outran him (he was an Arcane Trickster Rogue so he was just a bit short on distance) and crawled on the bottom part of the pillars within the mountain which the city was built upon.After hiding for a while, the warlock has found me and convinced me through his familiar to come down and come quietly. I did, and we went back to the gnome to explain ourselves. After a poorly-placed lie by the warlock, the gnome effectively exiled the entire party from the city and left to gamble. Following a conversation between everyone present (and a couple of bottles of brandy), the warlock walked off to find the dragonborn and we decided to leave.
On the 3rd session, just as it started, the aasimar went missing and I was told that it's "just what he does" (he couldn't make it for personal reasons). So I decided to make amends for the accident I've inadvertently caused. As such, I went back to the casino, found a gnome and, with all possible might that my character could muster (they spoke in broken sentences, lacking articles, skipping and using small words only) groveled before him and asked for forgiveness. It worked and he said that this is the last time.
We needed to go to the coastal city to find a dagger that the party was tasked to obtain by the gnome, plus Bahamut's offspring lived somewhere close to it. So we needed to get on a caravan. After a short trip to the guild (where my character was just as curious about everything and everyone as previously), we managed to sign up to guard a caravan in exchange for a lift.
But just before we've set off, a
deva descended upon the city's market and started yelling something among the lines of "if you don't forgive the adventurers you've exiled, doom will befall this city!" The party told me that it was definitely the aasimar doing his thing. I guessed that this was what he wanted his character to do while he was out, so he wouldn't know that we were already forgiven.
Still, we've set off, but somewhere along the way, in the sudden blizzard, we were ambushed by a Nuckelavee (a flayed horse with an upper body flailed human attached to the horse) and a bunch of Yeth Hounds. That said, they basically gave us a fright and nothing else. But they killed everyone in the caravan. So, after disposing of the bodies (my character wanted to chomp them down because "nobody will need corpses" and the ranger said I have a point, but the dragonborn refused to accept that. There was no fight, just two verbal attempts to convince her) on the pyre, we pressed on.
During that travel, we've met a Christmas (was a bit too late for that, but we had to skip a session due to holidays on 1st of January) troupe of..... I think it was fey.... that offered us shelter and food. After that, we've managed to stumble upon a "Stonehenge" with 2 gnolls chanting and chowing down on humanoid bones and corpses. I decided to sneak in there and got a pretty decent score to see that there was indeed only two on that hill and they're both occupied. After some arguing, we've decided to kill them next session.
Before that though, I had a discussion with the DM about my racial ability, which was to scream incoherently, basically casting Confusion in a small radius around me for 1 turn. This affected the party during the fight with Bahamut, and I was worried that friendly fire was an issue. So I proposed to the DM once again to find an alternative to that feature. He said that he'd be willing to listedn, so I presented one - a once-per-day melee attack that deals damage equal to d6 times my overall level. He argued that it was too strong at first and proposed it to be a half of my overall level, to which I responded that I deal that same damage with all attacks on my turn regardless (Path of the Beast Barbarians with claws get 3 attacks, plus my unarmed attack which was a d6 due to a racial feature), in addition to comparing a once-per-day attack with a fireball (which deals 8d6 in an area, can be used multiple times or upcast). Those arguments swayed him to agree. In exchange for that, I asked him that he would give me no magic items at all for some period of time, which was a pretty big deal - the party was kitted out with magical gear and I was running around naked, with only a torn cloak, bandages all over my body and a warm shirt I bought with money I've found on previous victims.
So when the fight started on the last session I was present for, I opened up with the newly invented Chomp ability. I rolled a crit on my attack and did 50+ damage to one of the gnolls. I was ecstatic and a bit afraid.... but from the noises I heard in my earbuds, I guessed that the party was mortified. "That's bullshit" I heard from the wizard. Me and DM explained that this is a once-per-day attack and it only dealt so much damage because it crit. Still, the wizard was having none of it and demanded me to hand over the stats for the attack, which I did. He remained mostly silent for the rest of the session.
Due to myself almost oneshotting one of the gnolls (the DM said I managed to chomp 25% of his head and brain with that attack) and the expert usage of illusion magic by our bard, we managed to kill Fang of Yeenoghu and Flind without taking damage. Afterwards, it was smooth sailing to the city. We did hear the wailing noises resembling child's cry in the woods, but we assumed that those were more Yeth Hounds and didn't tempt fate. We also did run into a ruined and frozen village, which we had assumed to be destroyed by the Bahamut's offsrping still flying in the distance, but that was just to show how much that thing needed to go.
In the city, our first priority was to tell everyone that the roads were crawling with evil fey, about the ruined village and the goat-headed flayed menace. For which we went to the local fort and had to wake up a guard on the wall (I climbed up the wall and threw a pebble at him) to let us in. The bard did the talking, got us the information where to get a possible ship to the island with the dagger and then it turned to a debate on what should we do next - to go after the dragon or after the dagger. I instantly said that I'm not going to cast a vote as my character more or less follows the party because they have nobody else to turn to and will go with whatever, and as a player I had no attachment to the dragon quest or the dagger yet. That remained undecided, as the dragonborn (whom we've left outside the city because she stayed there) has vanished after we came back for her. As always, wizard has contacted her to figure out where she went, but the typical "I'll find you guys later" answer has followed.
After a small (I thought it was cute-ish) encounter with me buying and trying out fish (also unsuccessfully trying to buy a whole-ass pickled shark), we've hit up a tavern. Wizard used Sending to tell the dragonborn where we would be and that ended the session.
After the session has ended, I apologized to everyone for bringing "testing" to the table and immediatelly agreed that the attack had to go. I contacted the DM about it and he said the same. I told him that I was willing to be penalized for inventing and trying such a feature, but no reply followed.
This was the last session I ever took part in. After a couple of days, the DM has left me a "parting message" saying that he shouldn't have let me design stuff for myself and outright saying that I went too far with the homebrew (mind you, he basically approved everything
without the slightest bit of hesitation), that I didn't belong in the group and they all decided to they're better off without me. That was instantly followed up with a roll20 game kick and a discord server kick.
The story of that game came to an end for me, I felt sad for a while, but I've decided to recollect some factors that were happening during the game:
- Despite the party having two face-type characters, they did very little talking outside of going forward with the designated quests. There also were huge pauses in-between people talking on what they were going to do, which I usually broke up with ".... shall we go?" There was no RP in-between characters unless I instigated said interaction by asking question in-character. Later on, I asked the DM and some players, but I got mixed messages - the DM said they were more talkative before and the players said they are just not the talkative type. All of them. That sounded like my very presence was getting on their nerves.
- Members of the party with buffs targeted exclusively the members of the original party. Aid always came onto the original caster, dragonborn cleric (she was heavy on melee) and someone else. Never on myself, despite being a Barbarian with natural Barbarian armor and mostly relying on a giant hit point pool. Now I would understand if the one doing the buffing was the dragonborn - she distrusted me. But it was the bard - the person my character was incredibly trusting towards and she shared the sentiment.
- The tendency to walk off and do their own thing seemed to be a norm among the party, and the cleric was constantly expected to get into trouble. I was questioning that IC as to why they wouldn't just let her stay in prison or be killed - she creates this trouble without anyone being involved and deserves to suffer the consequences. This question was never given an answer. Only the warlock once said "if she dies, we can resurrect her". To this day, I still don't understand why.
- Not a single player has shown their dislike towards me or the character. I tried socializing with them for a bit (mostly the warlock, the dragonborn and the bard) and it went well. Though I've stopped sending them private messages after a while, there was absolutely nothing indicating that they disliked my presence and the DM said nothing about it, only after I asked him if I'm "hogging the spotlight" he responded with "a bit, but it's not an issue".
I understand that my....
performance as a player isn't exactly what one would call stellar. But this example more or less sums up my entire experience as a player in D&D so far. But all this time, I ask myself "is my luck really that terrible or am I a terrible player at the table?" Or why would a DM open an LFG thread for a game if the group's reaction to the "new guy/girl" is.....
that. I don't want to call it ostracizing, but I get the feeling that this is what happened. Or I'm actually an awful player.
TL;DR: Player joins the game, uses homebrewed assets which the DM approves, the party seemingly dislikes the new player and soon after DM kicks them for "going too far with the homebrew".
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